diff --git a/.gitignore b/.gitignore index dfcfd56..272c1e0 100644 --- a/.gitignore +++ b/.gitignore @@ -348,3 +348,7 @@ MigrationBackup/ # Ionide (cross platform F# VS Code tools) working folder .ionide/ + +# own +out/ +.vscode/ diff --git a/FC-Chess/.vscode/settings.json b/FC-Chess/.vscode/settings.json deleted file mode 100644 index 3d99a24..0000000 --- a/FC-Chess/.vscode/settings.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "files.associations": { - "atomic": "cpp" - } -} \ No newline at end of file diff --git a/FC-Chess/FC-Chess/CMakeLists.txt b/FC-Chess/FC-Chess/CMakeLists.txt index a6486b3..d0de081 100644 --- a/FC-Chess/FC-Chess/CMakeLists.txt +++ b/FC-Chess/FC-Chess/CMakeLists.txt @@ -4,7 +4,7 @@ cmake_minimum_required (VERSION 3.8) # Add source to this project's executable. -add_executable (FC-Chess "main.cpp" "fc-chess.cpp" "graphics.cpp") +add_executable (FC-Chess "FC-Chess.cpp" "FC-Chess.h") if (CMAKE_VERSION VERSION_GREATER 3.12) set_property(TARGET FC-Chess PROPERTY CXX_STANDARD 20) diff --git a/FC-Chess/FC-Chess/FC-Chess.cpp b/FC-Chess/FC-Chess/FC-Chess.cpp index 8c5cb6b..8c9f6b0 100644 --- a/FC-Chess/FC-Chess/FC-Chess.cpp +++ b/FC-Chess/FC-Chess/FC-Chess.cpp @@ -1,42 +1,12 @@ -#include "fc-chess.h" +// FC-Chess.cpp : Defines the entry point for the application. +// -void FCC::Chess::mainLoop() +#include "FC-Chess.h" + +using namespace std; + +int main() { - FCC::ChessTUI tui; - - // preparing board: colors - for (int8_t i = 0; i < 8; i++) { - for (int j = 0; i < 2; i++) { - posColor[i][j] = (uint8_t)(PiecesColors::BLACK); - } - for (int j = 6; i < 8; i++) { - posColor[i][j] = (uint8_t)(PiecesColors::WHITE); - } - for (int j = 2; i < 7; i++) { - posColor[i][j] = (uint8_t)(PiecesColors::NONE); - } - } - // preparing board: pieces - for (int8_t i = 0; i < 8; i++) { - posPieces[1][i] = (uint8_t)(Pieces::PAWN); - posPieces[6][i] = (uint8_t)(Pieces::PAWN); - } - for (int8_t i = 0; i < 2; i++) { - posPieces[i][0] = (uint8_t)(Pieces::ROOK); - posPieces[i][7] = (uint8_t)(Pieces::ROOK); - posPieces[i][1] = (uint8_t)(Pieces::KNIGHT); - posPieces[i][6] = (uint8_t)(Pieces::KNIGHT); - posPieces[i][2] = (uint8_t)(Pieces::BISHOP); - posPieces[i][5] = (uint8_t)(Pieces::BISHOP); - posPieces[i][3] = (uint8_t)(Pieces::KING); - posPieces[i][4] = (uint8_t)(Pieces::QUEEN); - } - - // main loop - while(!gameEnded) { - - tui.mainLoop(); - } - - -} \ No newline at end of file + cout << "Hello CMake." << endl; + return 0; +} diff --git a/FC-Chess/FC-Chess/FC-Chess.h b/FC-Chess/FC-Chess/FC-Chess.h index e2452b8..6d4572e 100644 --- a/FC-Chess/FC-Chess/FC-Chess.h +++ b/FC-Chess/FC-Chess/FC-Chess.h @@ -1,40 +1,8 @@ +// FC-Chess.h : Include file for standard system include files, +// or project specific include files. + #pragma once + #include -#include "graphics.h" - -namespace FCC -{ - // vars - enum class Pieces { - NONE, - PAWN, - ROOK, - BISHOP, - KNIGHT, - QUEEN, - KING - }; - enum class PiecesColors { - NONE, - BLACK = 10, - WHITE = 20 - }; - - // classes and funcs - class Chess - { - public: - // constructor and destructor - Chess() = default; - ~Chess() = default; - - // vars - uint8_t posPieces[8][8], posColor[8][8], posPossible[8][8]; - - // funcs - void mainLoop(); - private: - bool gameEnded; - }; -} +// TODO: Reference additional headers your program requires here. diff --git a/FC-Chess/FC-Chess/graphics.cpp b/FC-Chess/FC-Chess/graphics.cpp index 9955f23..004f3b6 100644 --- a/FC-Chess/FC-Chess/graphics.cpp +++ b/FC-Chess/FC-Chess/graphics.cpp @@ -5,7 +5,5 @@ void FCC::ChessTUI::mainLoop() { } void FCC::ChessTUI::testLoop() { - std::cout << "\u2654" << std::endl; - std::cout << "♔" << std::endl; - //std::cout << L"♔"; + std::cout << u8"\u2654"; } \ No newline at end of file diff --git a/FC-Chess/FC-Chess/graphics.h b/FC-Chess/FC-Chess/graphics.h deleted file mode 100644 index 9a5b3da..0000000 --- a/FC-Chess/FC-Chess/graphics.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once -#include - -#include "FC-Chess.h" - -namespace FCC -{ - class ChessTUI - { - public: - void mainLoop(); - void testLoop(); - }; -} \ No newline at end of file diff --git a/FC-Chess/FC-Chess/main.cpp b/FC-Chess/FC-Chess/main.cpp deleted file mode 100644 index b699344..0000000 --- a/FC-Chess/FC-Chess/main.cpp +++ /dev/null @@ -1,17 +0,0 @@ -// FC-Chess.cpp : Defines the entry point for the application. -// - -#include "fc-chess.h" - -//using namespace std; - -int main() -{ - FCC::Chess gm; - gm.mainLoop(); - - FCC::ChessTUI test; - test.testLoop(); - - return 0; -} diff --git a/FC-Chess/out/build/x64-debug/.cmake/api/v1/reply/cache-v2-4ff6e1cc2fc3bd8efa65.json b/FC-Chess/out/build/x64-debug/.cmake/api/v1/reply/cache-v2-4ff6e1cc2fc3bd8efa65.json deleted file mode 100644 index ddc4a79..0000000 --- a/FC-Chess/out/build/x64-debug/.cmake/api/v1/reply/cache-v2-4ff6e1cc2fc3bd8efa65.json +++ /dev/null @@ -1,1103 +0,0 @@ -{ - "entries" : - [ - { - "name" : "CMAKE_AR", - "properties" : - [ - { - "name" : "ADVANCED", - 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+D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir +D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/edit_cache.dir +D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/rebuild_cache.dir +>>>>>>> Stashed changes diff --git a/FC-Chess/out/build/x64-debug/CMakeFiles/rules.ninja b/FC-Chess/out/build/x64-debug/CMakeFiles/rules.ninja index 3bd3907..82250a1 100644 --- a/FC-Chess/out/build/x64-debug/CMakeFiles/rules.ninja +++ b/FC-Chess/out/build/x64-debug/CMakeFiles/rules.ninja @@ -30,7 +30,7 @@ rule CUSTOM_COMMAND rule CXX_COMPILER__FC-Chess_Debug deps = msvc - command = C:\PROGRA~1\MICROS~4\2022\COMMUN~1\VC\Tools\MSVC\1432~1.313\bin\Hostx64\x64\cl.exe /nologo /TP $DEFINES $INCLUDES $FLAGS /showIncludes /Fo$out /Fd$TARGET_COMPILE_PDB /FS -c $in + command = C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1432~1.313\bin\Hostx86\x64\cl.exe /nologo /TP $DEFINES $INCLUDES $FLAGS /showIncludes /Fo$out /Fd$TARGET_COMPILE_PDB /FS -c $in description = Building CXX object $out @@ -38,7 +38,7 @@ rule CXX_COMPILER__FC-Chess_Debug # Rule for linking CXX executable. rule CXX_EXECUTABLE_LINKER__FC-Chess_Debug - command = cmd.exe /C "$PRE_LINK && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_exe --intdir=$OBJECT_DIR --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x64\mt.exe --manifests $MANIFESTS -- C:\PROGRA~1\MICROS~4\2022\COMMUN~1\VC\Tools\MSVC\1432~1.313\bin\Hostx64\x64\link.exe /nologo $in /out:$TARGET_FILE /implib:$TARGET_IMPLIB /pdb:$TARGET_PDB /version:0.0 $LINK_FLAGS $LINK_PATH $LINK_LIBRARIES && $POST_BUILD" + command = cmd.exe /C "$PRE_LINK && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_exe --intdir=$OBJECT_DIR --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x86\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x86\mt.exe --manifests $MANIFESTS -- C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1432~1.313\bin\Hostx86\x64\link.exe /nologo $in /out:$TARGET_FILE /implib:$TARGET_IMPLIB /pdb:$TARGET_PDB /version:0.0 $LINK_FLAGS $LINK_PATH $LINK_LIBRARIES && $POST_BUILD" description = Linking CXX executable $TARGET_FILE restat = $RESTAT @@ -47,7 +47,11 @@ rule CXX_EXECUTABLE_LINKER__FC-Chess_Debug # Rule for re-running cmake. rule RERUN_CMAKE - command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\user\Documents\GitHub\FC-Chess\FC-Chess -BC:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug +<<<<<<< Updated upstream + command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SD:\Dateien\Dokumente\Github\FC-Chess\FC-Chess -BD:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug +======= + command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SD:\Files\Documents\GitHub\FC-Chess\FC-Chess -BD:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug +>>>>>>> Stashed changes description = Re-running CMake... generator = 1 @@ -56,7 +60,7 @@ rule RERUN_CMAKE # Rule for cleaning all built files. rule CLEAN - command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja\ninja.exe" $FILE_ARG -t clean $TARGETS + command = C:\PROGRA~1\MIB055~1\2022\COMMUN~1\Common7\IDE\COMMON~1\MICROS~1\CMake\Ninja\ninja.exe $FILE_ARG -t clean $TARGETS description = Cleaning all built files... @@ -64,6 +68,6 @@ rule CLEAN # Rule for printing all primary targets available. rule HELP - command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja\ninja.exe" -t targets + command = C:\PROGRA~1\MIB055~1\2022\COMMUN~1\Common7\IDE\COMMON~1\MICROS~1\CMake\Ninja\ninja.exe -t targets description = All primary targets available: diff --git a/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/manifest.rc b/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/manifest.rc index 2daf41b..e172cc0 100644 --- a/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/manifest.rc +++ b/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/manifest.rc @@ -1,2 +1,6 @@ #pragma code_page(65001) -1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/embed.manifest" \ No newline at end of file +<<<<<<< Updated upstream +1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/embed.manifest" +======= +1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/embed.manifest" +>>>>>>> Stashed changes diff --git a/FC-Chess/out/build/x64-debug/FC-Chess/FC-Chess.exe b/FC-Chess/out/build/x64-debug/FC-Chess/FC-Chess.exe index 0f7024d..25a3448 100644 Binary files a/FC-Chess/out/build/x64-debug/FC-Chess/FC-Chess.exe and b/FC-Chess/out/build/x64-debug/FC-Chess/FC-Chess.exe differ diff --git a/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake b/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake index b2516be..5bd2617 100644 --- a/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake +++ b/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake @@ -1,8 +1,16 @@ -# Install script for directory: C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/FC-Chess +<<<<<<< Updated upstream +# Install script for directory: D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/FC-Chess # Set the install prefix if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug") + set(CMAKE_INSTALL_PREFIX "D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/install/x64-debug") +======= +# Install script for directory: D:/Files/Documents/GitHub/FC-Chess/FC-Chess/FC-Chess + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug") +>>>>>>> Stashed changes endif() string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") diff --git a/FC-Chess/out/build/x64-debug/build.ninja b/FC-Chess/out/build/x64-debug/build.ninja index 2d7adf4..cb14757 100644 --- a/FC-Chess/out/build/x64-debug/build.ninja +++ b/FC-Chess/out/build/x64-debug/build.ninja @@ -39,13 +39,21 @@ include CMakeFiles\rules.ninja ############################################# # Logical path to working directory; prefix for absolute paths. -cmake_ninja_workdir = C$:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug\ +<<<<<<< Updated upstream +cmake_ninja_workdir = D$:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug\ +======= +cmake_ninja_workdir = D$:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug\ +>>>>>>> Stashed changes ############################################# # Utility command for edit_cache build CMakeFiles\edit_cache.util: CUSTOM_COMMAND - COMMAND = cmd.exe /C "cd /D C:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available."" +<<<<<<< Updated upstream + COMMAND = cmd.exe /C "cd /D D:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available."" +======= + COMMAND = cmd.exe /C "cd /D D:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available."" +>>>>>>> Stashed changes DESC = No interactive CMake dialog available... restat = 1 @@ -56,7 +64,11 @@ build edit_cache: phony CMakeFiles\edit_cache.util # Utility command for rebuild_cache build CMakeFiles\rebuild_cache.util: CUSTOM_COMMAND - COMMAND = cmd.exe /C "cd /D C:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\user\Documents\GitHub\FC-Chess\FC-Chess -BC:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug" +<<<<<<< Updated upstream + COMMAND = cmd.exe /C "cd /D D:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SD:\Dateien\Dokumente\Github\FC-Chess\FC-Chess -BD:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug" +======= + COMMAND = cmd.exe /C "cd /D D:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SD:\Files\Documents\GitHub\FC-Chess\FC-Chess -BD:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug" +>>>>>>> Stashed changes DESC = Running CMake to regenerate build system... pool = console restat = 1 @@ -65,7 +77,11 @@ build rebuild_cache: phony CMakeFiles\rebuild_cache.util # ============================================================================= # Write statements declared in CMakeLists.txt: -# C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/CMakeLists.txt +<<<<<<< Updated upstream +# D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/CMakeLists.txt +======= +# D:/Files/Documents/GitHub/FC-Chess/FC-Chess/CMakeLists.txt +>>>>>>> Stashed changes # ============================================================================= # ============================================================================= @@ -77,21 +93,25 @@ build rebuild_cache: phony CMakeFiles\rebuild_cache.util build cmake_object_order_depends_target_FC-Chess: phony || FC-Chess\CMakeFiles\FC-Chess.dir -build FC-Chess\CMakeFiles\FC-Chess.dir\main.cpp.obj: CXX_COMPILER__FC-Chess_Debug C$:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\FC-Chess\main.cpp || cmake_object_order_depends_target_FC-Chess +<<<<<<< Updated upstream +build FC-Chess\CMakeFiles\FC-Chess.dir\FC-Chess.cpp.obj: CXX_COMPILER__FC-Chess_Debug D$:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\FC-Chess\FC-Chess.cpp || cmake_object_order_depends_target_FC-Chess +======= +build FC-Chess\CMakeFiles\FC-Chess.dir\main.cpp.obj: CXX_COMPILER__FC-Chess_Debug D$:\Files\Documents\GitHub\FC-Chess\FC-Chess\FC-Chess\main.cpp || cmake_object_order_depends_target_FC-Chess FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Zi /Ob0 /Od /RTC1 -std:c++20 OBJECT_DIR = FC-Chess\CMakeFiles\FC-Chess.dir OBJECT_FILE_DIR = FC-Chess\CMakeFiles\FC-Chess.dir TARGET_COMPILE_PDB = FC-Chess\CMakeFiles\FC-Chess.dir\ TARGET_PDB = FC-Chess\FC-Chess.pdb -build FC-Chess\CMakeFiles\FC-Chess.dir\FC-Chess.cpp.obj: CXX_COMPILER__FC-Chess_Debug C$:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\FC-Chess\FC-Chess.cpp || cmake_object_order_depends_target_FC-Chess +build FC-Chess\CMakeFiles\FC-Chess.dir\FC-Chess.cpp.obj: CXX_COMPILER__FC-Chess_Debug D$:\Files\Documents\GitHub\FC-Chess\FC-Chess\FC-Chess\FC-Chess.cpp || cmake_object_order_depends_target_FC-Chess FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Zi /Ob0 /Od /RTC1 -std:c++20 OBJECT_DIR = FC-Chess\CMakeFiles\FC-Chess.dir OBJECT_FILE_DIR = FC-Chess\CMakeFiles\FC-Chess.dir TARGET_COMPILE_PDB = FC-Chess\CMakeFiles\FC-Chess.dir\ TARGET_PDB = FC-Chess\FC-Chess.pdb -build FC-Chess\CMakeFiles\FC-Chess.dir\graphics.cpp.obj: CXX_COMPILER__FC-Chess_Debug C$:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\FC-Chess\graphics.cpp || cmake_object_order_depends_target_FC-Chess +build FC-Chess\CMakeFiles\FC-Chess.dir\graphics.cpp.obj: CXX_COMPILER__FC-Chess_Debug D$:\Files\Documents\GitHub\FC-Chess\FC-Chess\FC-Chess\graphics.cpp || cmake_object_order_depends_target_FC-Chess +>>>>>>> Stashed changes FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Zi /Ob0 /Od /RTC1 -std:c++20 OBJECT_DIR = FC-Chess\CMakeFiles\FC-Chess.dir OBJECT_FILE_DIR = FC-Chess\CMakeFiles\FC-Chess.dir @@ -106,7 +126,7 @@ build FC-Chess\CMakeFiles\FC-Chess.dir\graphics.cpp.obj: CXX_COMPILER__FC-Chess_ ############################################# # Link the executable FC-Chess\FC-Chess.exe -build FC-Chess\FC-Chess.exe: CXX_EXECUTABLE_LINKER__FC-Chess_Debug FC-Chess\CMakeFiles\FC-Chess.dir\main.cpp.obj FC-Chess\CMakeFiles\FC-Chess.dir\FC-Chess.cpp.obj FC-Chess\CMakeFiles\FC-Chess.dir\graphics.cpp.obj +build FC-Chess\FC-Chess.exe: CXX_EXECUTABLE_LINKER__FC-Chess_Debug FC-Chess\CMakeFiles\FC-Chess.dir\FC-Chess.cpp.obj FLAGS = /DWIN32 /D_WINDOWS /W3 /GR /EHsc /MDd /Zi /Ob0 /Od /RTC1 LINK_FLAGS = /machine:x64 /debug /INCREMENTAL /subsystem:console LINK_LIBRARIES = kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib @@ -123,7 +143,11 @@ build FC-Chess\FC-Chess.exe: CXX_EXECUTABLE_LINKER__FC-Chess_Debug FC-Chess\CMak # Utility command for edit_cache build FC-Chess\CMakeFiles\edit_cache.util: CUSTOM_COMMAND - COMMAND = cmd.exe /C "cd /D C:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug\FC-Chess && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available."" +<<<<<<< Updated upstream + COMMAND = cmd.exe /C "cd /D D:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug\FC-Chess && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available."" +======= + COMMAND = cmd.exe /C "cd /D D:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug\FC-Chess && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E echo "No interactive CMake dialog available."" +>>>>>>> Stashed changes DESC = No interactive CMake dialog available... restat = 1 @@ -134,7 +158,11 @@ build FC-Chess\edit_cache: phony FC-Chess\CMakeFiles\edit_cache.util # Utility command for rebuild_cache build FC-Chess\CMakeFiles\rebuild_cache.util: CUSTOM_COMMAND - COMMAND = cmd.exe /C "cd /D C:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug\FC-Chess && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\user\Documents\GitHub\FC-Chess\FC-Chess -BC:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug" +<<<<<<< Updated upstream + COMMAND = cmd.exe /C "cd /D D:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug\FC-Chess && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SD:\Dateien\Dokumente\Github\FC-Chess\FC-Chess -BD:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug" +======= + COMMAND = cmd.exe /C "cd /D D:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug\FC-Chess && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SD:\Files\Documents\GitHub\FC-Chess\FC-Chess -BD:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug" +>>>>>>> Stashed changes DESC = Running CMake to regenerate build system... pool = console restat = 1 @@ -154,14 +182,22 @@ build FC-Chess.exe: phony FC-Chess\FC-Chess.exe # ============================================================================= ############################################# -# Folder: C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug +<<<<<<< Updated upstream +# Folder: D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug +======= +# Folder: D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug +>>>>>>> Stashed changes build all: phony FC-Chess\all # ============================================================================= ############################################# -# Folder: C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess +<<<<<<< Updated upstream +# Folder: D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess +======= +# Folder: D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess +>>>>>>> Stashed changes build FC-Chess\all: phony FC-Chess\FC-Chess.exe @@ -172,14 +208,14 @@ build FC-Chess\all: phony FC-Chess\FC-Chess.exe ############################################# # Re-run CMake if any of its inputs changed. -build build.ninja: RERUN_CMAKE | ..\..\..\CMakeLists.txt ..\..\..\FC-Chess\CMakeLists.txt C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\CMakeCInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ 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Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\CMakeSystemSpecificInformation.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\CMakeSystemSpecificInitialize.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\CMakeCommonCompilerMacros.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\MSVC-C.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\MSVC-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Platform\Windows-MSVC-C.cmake C$:\Program$ Files\Microsoft$ 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Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\SDCC-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\SunPro-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\SunPro-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\TI-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\TinyCC-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\VisualAge-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\VisualAge-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\Watcom-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\XL-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\XL-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\XLClang-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\XLClang-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\zOS-C-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Compiler\zOS-CXX-DetermineCompiler.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Internal\FeatureTesting.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Platform\Windows-Determine-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Platform\Windows-MSVC-C.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Platform\Windows-MSVC-CXX.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Platform\Windows-MSVC.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Platform\Windows.cmake C$:\Program$ Files\Microsoft$ Visual$ Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.22\Modules\Platform\WindowsPaths.cmake CMakeCache.txt CMakeFiles\3.22.22040401-MSVC_2\CMakeCCompiler.cmake CMakeFiles\3.22.22040401-MSVC_2\CMakeCXXCompiler.cmake CMakeFiles\3.22.22040401-MSVC_2\CMakeRCCompiler.cmake CMakeFiles\3.22.22040401-MSVC_2\CMakeSystem.cmake: phony ############################################# diff --git a/FC-Chess/out/build/x64-debug/cmake_install.cmake b/FC-Chess/out/build/x64-debug/cmake_install.cmake index 77a6a8b..0f60cde 100644 --- a/FC-Chess/out/build/x64-debug/cmake_install.cmake +++ b/FC-Chess/out/build/x64-debug/cmake_install.cmake @@ -1,8 +1,16 @@ -# Install script for directory: C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess +<<<<<<< Updated upstream +# Install script for directory: D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess # Set the install prefix if(NOT DEFINED CMAKE_INSTALL_PREFIX) - set(CMAKE_INSTALL_PREFIX "C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug") + set(CMAKE_INSTALL_PREFIX "D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/install/x64-debug") +======= +# Install script for directory: D:/Files/Documents/GitHub/FC-Chess/FC-Chess + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug") +>>>>>>> Stashed changes endif() string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") @@ -34,7 +42,11 @@ endif() if(NOT CMAKE_INSTALL_LOCAL_ONLY) # Include the install script for each subdirectory. - include("C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake") +<<<<<<< Updated upstream + include("D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake") +======= + include("D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake") +>>>>>>> Stashed changes endif() @@ -46,5 +58,9 @@ endif() string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT "${CMAKE_INSTALL_MANIFEST_FILES}") -file(WRITE "C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/${CMAKE_INSTALL_MANIFEST}" +<<<<<<< Updated upstream +file(WRITE "D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/${CMAKE_INSTALL_MANIFEST}" +======= +file(WRITE "D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/${CMAKE_INSTALL_MANIFEST}" +>>>>>>> Stashed changes "${CMAKE_INSTALL_MANIFEST_CONTENT}") diff --git a/FC-Chess/to do.md b/FC-Chess/to do.md deleted file mode 100644 index 428b440..0000000 --- a/FC-Chess/to do.md +++ /dev/null @@ -1,12 +0,0 @@ -# To Do List -## What features/functions do I need? -* save (autosave) -* load -* 2x 2D arrays: possible moves and positions -* check if move is allowed (vertical, etc.) -* check if another piece or rule blocks movement -* "special" rules -* switch between players -* check if position is out of boundaries -* TUI using ASCII -* \ No newline at end of file diff --git a/README.md b/README.md index 69a70b9..2b5520f 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,9 @@ # FC-Chess ## Welcome -First of all I'd like to welcome you to FC Chess. I think I don't need to explain what it is, so I rather talk about my aims during this project. I want to achieve a more or less good looking GUI and cross-platform Chess game. In order to document my progress, I'll use the [wiki](https://github.com/AdmiralEmser/FC-Chess/wiki/Home). There I will also write down some thoughts about my ideas including those that didn't make it into the project. +First of all I'd like to welcome you to FC Chess. I think I don't need to explain what it is, so I rather talk about my aims during this project. I want to achieve a more or less good looking GUI and cross-platform Chess game. In order to document my progress, I'll use the [wiki](https://github.com/AdmiralEmser/FC-Chess/wiki/Introduction-%5BHome%5D). There I will also write down some thoughts about my ideas including those that didn't make it into the project. ## Contact You can reach me using E-Mail: admiralemser@gmail.com ## Warranty and Liablilty -This project is published under MIT license. For further information, check [the license file in this repo](https://github.com/AdmiralEmser/FC-Chess/blob/main/LICENSE) out. +This project is published under MIT license. For further information, check [the license file in this repo](https://github.com/AdmiralEmser/FC-Chess/blob/main/LICENSE) out. \ No newline at end of file