#include #include "Lexer.h" int main() { // creating a variable of type Lexer_s struct Lexer_s this_Lexer; // declaring this_Lexer, not initialization -> random values // initializing the lexer with proper values init_Lexer(&this_Lexer, "index = 2 * count + 42;"); // starting the lexer run_Lexer(&this_Lexer); return 0; }