fix for .gitignore

This commit is contained in:
AdmiralEmser
2022-08-15 21:52:06 +02:00
parent 7605f2876b
commit 79e4134d71
33 changed files with 194 additions and 1907 deletions
+4
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@@ -348,3 +348,7 @@ MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# own
out/
.vscode/
-5
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@@ -1,5 +0,0 @@
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+1 -1
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@@ -4,7 +4,7 @@
cmake_minimum_required (VERSION 3.8)
# Add source to this project's executable.
add_executable (FC-Chess "main.cpp" "fc-chess.cpp" "graphics.cpp")
add_executable (FC-Chess "FC-Chess.cpp" "FC-Chess.h")
if (CMAKE_VERSION VERSION_GREATER 3.12)
set_property(TARGET FC-Chess PROPERTY CXX_STANDARD 20)
+10 -40
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@@ -1,42 +1,12 @@
#include "fc-chess.h"
// FC-Chess.cpp : Defines the entry point for the application.
//
void FCC::Chess::mainLoop()
#include "FC-Chess.h"
using namespace std;
int main()
{
FCC::ChessTUI tui;
// preparing board: colors
for (int8_t i = 0; i < 8; i++) {
for (int j = 0; i < 2; i++) {
posColor[i][j] = (uint8_t)(PiecesColors::BLACK);
}
for (int j = 6; i < 8; i++) {
posColor[i][j] = (uint8_t)(PiecesColors::WHITE);
}
for (int j = 2; i < 7; i++) {
posColor[i][j] = (uint8_t)(PiecesColors::NONE);
}
}
// preparing board: pieces
for (int8_t i = 0; i < 8; i++) {
posPieces[1][i] = (uint8_t)(Pieces::PAWN);
posPieces[6][i] = (uint8_t)(Pieces::PAWN);
}
for (int8_t i = 0; i < 2; i++) {
posPieces[i][0] = (uint8_t)(Pieces::ROOK);
posPieces[i][7] = (uint8_t)(Pieces::ROOK);
posPieces[i][1] = (uint8_t)(Pieces::KNIGHT);
posPieces[i][6] = (uint8_t)(Pieces::KNIGHT);
posPieces[i][2] = (uint8_t)(Pieces::BISHOP);
posPieces[i][5] = (uint8_t)(Pieces::BISHOP);
posPieces[i][3] = (uint8_t)(Pieces::KING);
posPieces[i][4] = (uint8_t)(Pieces::QUEEN);
}
// main loop
while(!gameEnded) {
tui.mainLoop();
}
}
cout << "Hello CMake." << endl;
return 0;
}
+5 -37
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@@ -1,40 +1,8 @@
// FC-Chess.h : Include file for standard system include files,
// or project specific include files.
#pragma once
#include <iostream>
#include "graphics.h"
namespace FCC
{
// vars
enum class Pieces {
NONE,
PAWN,
ROOK,
BISHOP,
KNIGHT,
QUEEN,
KING
};
enum class PiecesColors {
NONE,
BLACK = 10,
WHITE = 20
};
// classes and funcs
class Chess
{
public:
// constructor and destructor
Chess() = default;
~Chess() = default;
// vars
uint8_t posPieces[8][8], posColor[8][8], posPossible[8][8];
// funcs
void mainLoop();
private:
bool gameEnded;
};
}
// TODO: Reference additional headers your program requires here.
+1 -3
View File
@@ -5,7 +5,5 @@ void FCC::ChessTUI::mainLoop() {
}
void FCC::ChessTUI::testLoop() {
std::cout << "\u2654" << std::endl;
std::cout << "" << std::endl;
//std::cout << L"♔";
std::cout << u8"\u2654";
}
-14
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@@ -1,14 +0,0 @@
#pragma once
#include <iostream>
#include "FC-Chess.h"
namespace FCC
{
class ChessTUI
{
public:
void mainLoop();
void testLoop();
};
}
-17
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@@ -1,17 +0,0 @@
// FC-Chess.cpp : Defines the entry point for the application.
//
#include "fc-chess.h"
//using namespace std;
int main()
{
FCC::Chess gm;
gm.mainLoop();
FCC::ChessTUI test;
test.testLoop();
return 0;
}
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# If you do not want to change any of the values, simply exit the editor.
@@ -15,13 +19,14 @@
########################
//Path to a program.
CMAKE_AR:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx64/x64/lib.exe
CMAKE_AR:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/lib.exe
//No help, variable specified on the command line.
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=Debug
//No help, variable specified on the command line.
CMAKE_CXX_COMPILER:STRING=cl.exe
//CXX compiler
CMAKE_CXX_COMPILER:STRING=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/cl.exe
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc
@@ -41,8 +46,8 @@ CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C++ applications.
CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//No help, variable specified on the command line.
CMAKE_C_COMPILER:STRING=cl.exe
//C compiler
CMAKE_C_COMPILER:STRING=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/cl.exe
//Flags used by the C compiler during all build types.
CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3
@@ -80,14 +85,19 @@ CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Enable/Disable output of compile commands during generation.
CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
<<<<<<< Updated upstream
//No help, variable specified on the command line.
CMAKE_INSTALL_PREFIX:PATH=C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug
CMAKE_INSTALL_PREFIX:PATH=D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/install/x64-debug
=======
//Install path prefix, prepended onto install directories.
CMAKE_INSTALL_PREFIX:PATH=D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug
>>>>>>> Stashed changes
//Path to a program.
CMAKE_LINKER:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx64/x64/link.exe
CMAKE_LINKER:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/link.exe
//make program
CMAKE_MAKE_PROGRAM:FILEPATH=C:/Program Files/Microsoft Visual Studio/2022/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/Ninja/ninja.exe
CMAKE_MAKE_PROGRAM:FILEPATH=C:/PROGRA~1/MIB055~1/2022/COMMUN~1/Common7/IDE/COMMON~1/MICROS~1/CMake/Ninja/ninja.exe
//Flags used by the linker during the creation of modules during
// all build types.
@@ -110,7 +120,7 @@ CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Path to a program.
CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x64/mt.exe
CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/mt.exe
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
@@ -122,7 +132,7 @@ CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
CMAKE_PROJECT_NAME:STATIC=FC-Chess
//RC compiler
CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x64/rc.exe
CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/rc.exe
//Flags for Windows Resource Compiler during all build types.
CMAKE_RC_FLAGS:STRING=-DWIN32
@@ -193,13 +203,21 @@ CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//Value Computed by CMake
FC-Chess_BINARY_DIR:STATIC=C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug
<<<<<<< Updated upstream
FC-Chess_BINARY_DIR:STATIC=D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug
=======
FC-Chess_BINARY_DIR:STATIC=D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug
>>>>>>> Stashed changes
//Value Computed by CMake
FC-Chess_IS_TOP_LEVEL:STATIC=ON
//Value Computed by CMake
FC-Chess_SOURCE_DIR:STATIC=C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess
<<<<<<< Updated upstream
FC-Chess_SOURCE_DIR:STATIC=D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess
=======
FC-Chess_SOURCE_DIR:STATIC=D:/Files/Documents/GitHub/FC-Chess/FC-Chess
>>>>>>> Stashed changes
########################
@@ -209,7 +227,11 @@ FC-Chess_SOURCE_DIR:STATIC=C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess
//ADVANCED property for variable: CMAKE_AR
CMAKE_AR-ADVANCED:INTERNAL=1
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=c:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug
<<<<<<< Updated upstream
CMAKE_CACHEFILE_DIR:INTERNAL=d:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug
=======
CMAKE_CACHEFILE_DIR:INTERNAL=d:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug
>>>>>>> Stashed changes
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
//Minor version of cmake used to create the current loaded cache
@@ -276,7 +298,11 @@ CMAKE_GENERATOR_PLATFORM:INTERNAL=
CMAKE_GENERATOR_TOOLSET:INTERNAL=
//Source directory with the top level CMakeLists.txt file for this
// project
CMAKE_HOME_DIRECTORY:INTERNAL=C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess
<<<<<<< Updated upstream
CMAKE_HOME_DIRECTORY:INTERNAL=D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess
=======
CMAKE_HOME_DIRECTORY:INTERNAL=D:/Files/Documents/GitHub/FC-Chess/FC-Chess
>>>>>>> Stashed changes
//ADVANCED property for variable: CMAKE_LINKER
CMAKE_LINKER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_MAKE_PROGRAM
@@ -1,4 +1,4 @@
set(CMAKE_C_COMPILER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx64/x64/cl.exe")
set(CMAKE_C_COMPILER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/cl.exe")
set(CMAKE_C_COMPILER_ARG1 "")
set(CMAKE_C_COMPILER_ID "MSVC")
set(CMAKE_C_COMPILER_VERSION "19.32.31329.0")
@@ -21,12 +21,12 @@ set(CMAKE_C_COMPILER_ARCHITECTURE_ID x64)
set(MSVC_C_ARCHITECTURE_ID x64)
set(CMAKE_AR "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx64/x64/lib.exe")
set(CMAKE_AR "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/lib.exe")
set(CMAKE_C_COMPILER_AR "")
set(CMAKE_RANLIB ":")
set(CMAKE_C_COMPILER_RANLIB "")
set(CMAKE_LINKER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx64/x64/link.exe")
set(CMAKE_MT "C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x64/mt.exe")
set(CMAKE_LINKER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/link.exe")
set(CMAKE_MT "C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/mt.exe")
set(CMAKE_COMPILER_IS_GNUCC )
set(CMAKE_C_COMPILER_LOADED 1)
set(CMAKE_C_COMPILER_WORKS TRUE)
@@ -1,4 +1,4 @@
set(CMAKE_CXX_COMPILER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx64/x64/cl.exe")
set(CMAKE_CXX_COMPILER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/cl.exe")
set(CMAKE_CXX_COMPILER_ARG1 "")
set(CMAKE_CXX_COMPILER_ID "MSVC")
set(CMAKE_CXX_COMPILER_VERSION "19.32.31329.0")
@@ -22,12 +22,12 @@ set(CMAKE_CXX_COMPILER_ARCHITECTURE_ID x64)
set(MSVC_CXX_ARCHITECTURE_ID x64)
set(CMAKE_AR "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx64/x64/lib.exe")
set(CMAKE_AR "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/lib.exe")
set(CMAKE_CXX_COMPILER_AR "")
set(CMAKE_RANLIB ":")
set(CMAKE_CXX_COMPILER_RANLIB "")
set(CMAKE_LINKER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx64/x64/link.exe")
set(CMAKE_MT "C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x64/mt.exe")
set(CMAKE_LINKER "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.32.31326/bin/Hostx86/x64/link.exe")
set(CMAKE_MT "C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/mt.exe")
set(CMAKE_COMPILER_IS_GNUCXX )
set(CMAKE_CXX_COMPILER_LOADED 1)
set(CMAKE_CXX_COMPILER_WORKS TRUE)
@@ -1,4 +1,4 @@
set(CMAKE_RC_COMPILER "C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x64/rc.exe")
set(CMAKE_RC_COMPILER "C:/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86/rc.exe")
set(CMAKE_RC_COMPILER_ARG1 "")
set(CMAKE_RC_COMPILER_LOADED 1)
set(CMAKE_RC_SOURCE_FILE_EXTENSIONS rc;RC)
@@ -1,5 +1,13 @@
C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/CMakeFiles/edit_cache.dir
C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/CMakeFiles/rebuild_cache.dir
C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir
C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/edit_cache.dir
C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/rebuild_cache.dir
<<<<<<< Updated upstream
D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/CMakeFiles/edit_cache.dir
D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/CMakeFiles/rebuild_cache.dir
D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir
D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/edit_cache.dir
D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/rebuild_cache.dir
=======
D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/CMakeFiles/edit_cache.dir
D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/CMakeFiles/rebuild_cache.dir
D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir
D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/edit_cache.dir
D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/rebuild_cache.dir
>>>>>>> Stashed changes
@@ -30,7 +30,7 @@ rule CUSTOM_COMMAND
rule CXX_COMPILER__FC-Chess_Debug
deps = msvc
command = C:\PROGRA~1\MICROS~4\2022\COMMUN~1\VC\Tools\MSVC\1432~1.313\bin\Hostx64\x64\cl.exe /nologo /TP $DEFINES $INCLUDES $FLAGS /showIncludes /Fo$out /Fd$TARGET_COMPILE_PDB /FS -c $in
command = C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1432~1.313\bin\Hostx86\x64\cl.exe /nologo /TP $DEFINES $INCLUDES $FLAGS /showIncludes /Fo$out /Fd$TARGET_COMPILE_PDB /FS -c $in
description = Building CXX object $out
@@ -38,7 +38,7 @@ rule CXX_COMPILER__FC-Chess_Debug
# Rule for linking CXX executable.
rule CXX_EXECUTABLE_LINKER__FC-Chess_Debug
command = cmd.exe /C "$PRE_LINK && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_exe --intdir=$OBJECT_DIR --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x64\mt.exe --manifests $MANIFESTS -- C:\PROGRA~1\MICROS~4\2022\COMMUN~1\VC\Tools\MSVC\1432~1.313\bin\Hostx64\x64\link.exe /nologo $in /out:$TARGET_FILE /implib:$TARGET_IMPLIB /pdb:$TARGET_PDB /version:0.0 $LINK_FLAGS $LINK_PATH $LINK_LIBRARIES && $POST_BUILD"
command = cmd.exe /C "$PRE_LINK && "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_exe --intdir=$OBJECT_DIR --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x86\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x86\mt.exe --manifests $MANIFESTS -- C:\PROGRA~1\MIB055~1\2022\COMMUN~1\VC\Tools\MSVC\1432~1.313\bin\Hostx86\x64\link.exe /nologo $in /out:$TARGET_FILE /implib:$TARGET_IMPLIB /pdb:$TARGET_PDB /version:0.0 $LINK_FLAGS $LINK_PATH $LINK_LIBRARIES && $POST_BUILD"
description = Linking CXX executable $TARGET_FILE
restat = $RESTAT
@@ -47,7 +47,11 @@ rule CXX_EXECUTABLE_LINKER__FC-Chess_Debug
# Rule for re-running cmake.
rule RERUN_CMAKE
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\user\Documents\GitHub\FC-Chess\FC-Chess -BC:\Users\user\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug
<<<<<<< Updated upstream
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SD:\Dateien\Dokumente\Github\FC-Chess\FC-Chess -BD:\Dateien\Dokumente\Github\FC-Chess\FC-Chess\out\build\x64-debug
=======
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SD:\Files\Documents\GitHub\FC-Chess\FC-Chess -BD:\Files\Documents\GitHub\FC-Chess\FC-Chess\out\build\x64-debug
>>>>>>> Stashed changes
description = Re-running CMake...
generator = 1
@@ -56,7 +60,7 @@ rule RERUN_CMAKE
# Rule for cleaning all built files.
rule CLEAN
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja\ninja.exe" $FILE_ARG -t clean $TARGETS
command = C:\PROGRA~1\MIB055~1\2022\COMMUN~1\Common7\IDE\COMMON~1\MICROS~1\CMake\Ninja\ninja.exe $FILE_ARG -t clean $TARGETS
description = Cleaning all built files...
@@ -64,6 +68,6 @@ rule CLEAN
# Rule for printing all primary targets available.
rule HELP
command = "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja\ninja.exe" -t targets
command = C:\PROGRA~1\MIB055~1\2022\COMMUN~1\Common7\IDE\COMMON~1\MICROS~1\CMake\Ninja\ninja.exe -t targets
description = All primary targets available:
@@ -1,2 +1,6 @@
#pragma code_page(65001)
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/embed.manifest"
<<<<<<< Updated upstream
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/embed.manifest"
=======
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/CMakeFiles/FC-Chess.dir/embed.manifest"
>>>>>>> Stashed changes
Binary file not shown.
@@ -1,8 +1,16 @@
# Install script for directory: C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/FC-Chess
<<<<<<< Updated upstream
# Install script for directory: D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/FC-Chess
# Set the install prefix
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX "C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug")
set(CMAKE_INSTALL_PREFIX "D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/install/x64-debug")
=======
# Install script for directory: D:/Files/Documents/GitHub/FC-Chess/FC-Chess/FC-Chess
# Set the install prefix
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX "D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug")
>>>>>>> Stashed changes
endif()
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
File diff suppressed because one or more lines are too long
@@ -1,8 +1,16 @@
# Install script for directory: C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess
<<<<<<< Updated upstream
# Install script for directory: D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess
# Set the install prefix
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX "C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug")
set(CMAKE_INSTALL_PREFIX "D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/install/x64-debug")
=======
# Install script for directory: D:/Files/Documents/GitHub/FC-Chess/FC-Chess
# Set the install prefix
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX "D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/install/x64-debug")
>>>>>>> Stashed changes
endif()
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
@@ -34,7 +42,11 @@ endif()
if(NOT CMAKE_INSTALL_LOCAL_ONLY)
# Include the install script for each subdirectory.
include("C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake")
<<<<<<< Updated upstream
include("D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake")
=======
include("D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/FC-Chess/cmake_install.cmake")
>>>>>>> Stashed changes
endif()
@@ -46,5 +58,9 @@ endif()
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
"${CMAKE_INSTALL_MANIFEST_FILES}")
file(WRITE "C:/Users/user/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/${CMAKE_INSTALL_MANIFEST}"
<<<<<<< Updated upstream
file(WRITE "D:/Dateien/Dokumente/Github/FC-Chess/FC-Chess/out/build/x64-debug/${CMAKE_INSTALL_MANIFEST}"
=======
file(WRITE "D:/Files/Documents/GitHub/FC-Chess/FC-Chess/out/build/x64-debug/${CMAKE_INSTALL_MANIFEST}"
>>>>>>> Stashed changes
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
-12
View File
@@ -1,12 +0,0 @@
# To Do List
## What features/functions do I need?
* save (autosave)
* load
* 2x 2D arrays: possible moves and positions
* check if move is allowed (vertical, etc.)
* check if another piece or rule blocks movement
* "special" rules
* switch between players
* check if position is out of boundaries
* TUI using ASCII
*
+2 -2
View File
@@ -1,9 +1,9 @@
# FC-Chess
## Welcome
First of all I'd like to welcome you to FC Chess. I think I don't need to explain what it is, so I rather talk about my aims during this project. I want to achieve a more or less good looking GUI and cross-platform Chess game. In order to document my progress, I'll use the [wiki](https://github.com/AdmiralEmser/FC-Chess/wiki/Home). There I will also write down some thoughts about my ideas including those that didn't make it into the project.
First of all I'd like to welcome you to FC Chess. I think I don't need to explain what it is, so I rather talk about my aims during this project. I want to achieve a more or less good looking GUI and cross-platform Chess game. In order to document my progress, I'll use the [wiki](https://github.com/AdmiralEmser/FC-Chess/wiki/Introduction-%5BHome%5D). There I will also write down some thoughts about my ideas including those that didn't make it into the project.
## Contact
You can reach me using E-Mail: admiralemser@gmail.com
## Warranty and Liablilty
This project is published under MIT license. For further information, check [the license file in this repo](https://github.com/AdmiralEmser/FC-Chess/blob/main/LICENSE) out.
This project is published under MIT license. For further information, check [the license file in this repo](https://github.com/AdmiralEmser/FC-Chess/blob/main/LICENSE) out.